Failure to obtain the items and reach the arena in time will result in game over, and a cutscene will play showing TK lowering Katey and Stacey into the zombies while laughing hysterically. TK can be a hard enemy, as Chuck initially has no weapons, while TK's Microphone doubles as a mace, and when Chuck is in an elevated area TK will pull out a handgun that fires at a high speed rate. He also has a powerful charging attack, which pins Chuck to a railing for a beating - a series of quicktime events are necessary to break out of the beating.
A good way to avoid it is to have him chase you around the perimeter of the crank support beams, which means he has trouble making a beeline for you.
At random intervals or when he has taken a certain amount of damage, he will leave the area for about twelve seconds by vaulting over the railing. The area consists of three doughnut-shaped platforms separated by climbable walls. The outer platforms have pyros which TK will activate to hurt Chuck if he stands on them.
At the center of the middle platform is a crank where Chuck can attempt to pull Stacey Forsythe and Katey Greene higher to extend the time limit of the fight. TK will attack Chuck if he attempts this while he is on the platform. Do not attempt to avoid TK on the upper platforms. A Moose Head is on the right when facing the crank platform, and three Spot Lights and a Power Drill atop the wall between the center and left platforms.
On the center platform there are five Cardboard Boxes and an Orange Juice. Hand-to-hand combat is possible, though only recommended for players comfortable with unarmed combat.
Chuck can hit TK with up to 8 punches before he must "roll" to dodge. The roll technique should also be used to avoid his charge attack. Using the Moose Head is not recommended, as Chuck will drop it whenever he takes a hit. Finding a crowbar in one of the cardboard boxes improves Chuck's chances greatly.
The Flood Lights are potent weapons, but the power drill is especially effective - its combination of speed and power will deliver enough damage to stagger TK, permitting further attacks. In co-op, have one player gather food and weapons while the other keeps TK busy, then drop the items in the middle area and taking turns healing and attacking. Only turn the crank when he jumps over the railing, as he will ignore the other player if one starts turning it.
While Chuck loses all the items he was carrying before you enter the arena, you will still be under the effect of any juices Chuck took just before entering. Quickstep will make gathering items simple, and Energizer invincibility and Painkiller half damage can be useful at the beginning of the fight, but Spitfire has too short a range to be an effective weapon.
If Chuck is using Skill Packs , the psycho outfit is recommended, as it will drastically strengthen Chuck's attacks with the Large Wrench and Crowbar. Dead Rising Wiki Explore. Dead Rising 4. Infected with the zombie virus, she needs Zombrex every 12 24 hours. Dead Rising 5 was nowhere to be seen at E3 No mention of the series, a sequel, or even so much as a remake. Looking good, Frank. In Frank Rising, series star Frank West has succumbed to the undead infection.
As Frank loses his humanity he races to find a cure for himself. Dead Rising is a series of action-adventure survival horror games, created by Keiji Inafune.
It was originally developed by Capcom until Capcom Vancouver took over developing the franchise. As of March 31, , the game series has sold 14 million units worldwide…. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password?
I'm looking for an opportunity to do all the Zombrex posters in one go and overtime mode seems like the best time to do it in. User Info: watashiNOpanda watashiNOpanda 11 years ago 3 It's about a day and a half long, after the first 3 days are up if i remember right.
User Info: Flailsnail Flailsnail 11 years ago 4 Correct. Easiest Way to Earn Mass money? Side Quest. How do I beat Sullivan?
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